Friday, October 29, 2010

Tetris: Game Evaluation

Tetris was played in class today for an hour. Our highest score was screen captured and posted on our blogs. My high score came on my 4th try out of 6.

Student Name: Matthew Fung

Today’s Date: 10/29/10

Game Title Examined: Tetris

Year of Publication: 1984

Game Publisher: Nintendo and more.

Game Developer: Alexey Pajiitnov

Game Genre (e.g. shoot-em-up, racing, sports, puzzle, MMORPG, ‘sandbox’, music sequence following game (e.g. DDR, guitar hero):
Puzzle

Type of game ‘world’ or environment (e.g. flat environment, puzzle/maze space, 3D world?)

Puzzle - one screen - blocks coming down.

Perspective taken by player (e.g first person, third person perspective, top down, isometric) in relation to main player controlled character.
1D

Gameplay – what does the player have to do?
Player has to change the direction of the different blocks to create rows that'll disappear when row is full.

Is the gameplay intuitive? (i.e. is it easy to understand what to do without instructions?) describe.
Yes, pressing the buttons will change the direction of the block and when the screen gets full, the player loses.

Is the gameplay patterned (game does the same thing over & over) or is it random (happens differently every time?)
I feel like gameplay is random but I heard some people say it's patterned.




What does the type of graphic approach used as well as the audio tell you about the limits of the technology at the time the game was published?
That music has just started to become incorporated into gaming.

Describe your views about the game from the point of view of:

a) ease of play: Fair since it does get faster and harder as time goes by.

b) enjoyability: It's addicting.

c) level of engagement/immersion: Very engaging and the immersion level can really get people to get engaged in the Tetris world.

Had you played this game prior to this time? If so, when?
Yes, at different points of my life. All points were constantly where I wanted the a higher score and to pass the time. I also played Dr. Mario, which is similar.

Describe other games it reminds you of. How does it do this?
Tetris reminds me of any game right off the bat. I always thought Tetris is a classic game that is in it's own league.

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